Category Archives: Game Dev

Piroot Devlog – MAGFest 2019

I love MAGFest, there’s nothing else like it. It’s not like a regular convention, and I don’t know how best to describe it to those who haven’t been there. Something like a giant all-hours party for gamers, but that doesn’t … Continue reading

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MAGJam Tabletop Game Jam 2019

I just got back from MAGFest and it was truly awesome as always! I’m working on another post about showing my game Piroot in the Indie Showcase, but I wanted to first talk about my experience running MAGJam, a 2 … Continue reading

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Piroot Video Devlog 3 – Weapons, Enemies, and Level Design

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Piroot Devlog – Lasers, Conveyor Belts, Mini Bosses, and Procedural Tile Randomization

I have made huge progress in the past few weeks. Previously I could speed run the demo in under 5 minutes. Now I’ve yet to get through it in under 10 minutes even when skipping as much as possible. I … Continue reading

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Piroot Video Devlog 2 – Tile Set Features Demo

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The History Of Piroot

I’ve worked on many games, but I want to talk a little about how this specific project evolved because I’ve actually been working on it for over a decade!  Almost 10 years ago I first posted about it on the Box2D fourms. … Continue reading

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Piroot Announcement

Today I am announcing the game that I have been working on, please enjoy this short video that introduces the gameplay… Unfortunately my version of WordPress chokes on the actual name so here I’ll just have to just call it … Continue reading

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Super Aspen – Remake Jam

Super Aspen is a remake of my first game, a TI-82 skiing game that I made in high school. I remade it for #RemakeJam using HTML5/Javascript. This is my first game playable in browser, I really like being able to … Continue reading

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“Marble Maniac” – GBJam 5

“Marble Manic” is a procedural generated Marble Madness style game made to look like a game for the original Nintendo Game Boy. I made it for GBJam 5 at twitch.io in about a week in Unreal Engine 4. I experimented with many new things … Continue reading

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DOOM

It’s been great collaborating with id on DOOM’s multiplayer! It’s out now for Windows, Xbox One, and PlayStation 4.

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