Tag Archives: game dev

Frank Engine is Open Source

I have decided to open source my game engine now called “The Frank Engine”. This is the first time I’ve ever released any of my code under an open source license and it feels awesome to finally share what I … Continue reading

Posted in Game Dev | Tagged , , | 1 Comment

A Stitch In Time – Postmortem

Last month I participated in the 7 day game challenge at the experimental gameplay project. The theme was repetition and I wanted to expand on the concept of replaying the same level while layering ghosts of your previous runs. I … Continue reading

Posted in Projects | Tagged , , , | Leave a comment