Recent Tweets
KilledByAPixel @firegodjr Thanks, I was thinking the same thing, but not sure what other people felt. I will change the sound. 😆KilledByAPixel New video showing off the first 3 minutes of my metroidvania game π√. I've been working on this for over a year! P… https://t.co/WoF1JWODsyKilledByAPixel Dang, I just noticed the audio is a few frames off... 😠KilledByAPixel Help me win Best Illusion of The Year! https://t.co/9XWBjs1Hgu I am in the top 10, please go to this page to see… https://t.co/kUMrDEhB5hRecent Comments
Frank Engine Commits
- fastVsync stuff - 06.13.19
- fix fast update when vsync is overriden by graphics drivers (Fastsync) - 06.06.19
- small things - 06.06.19
- dont render tiles with out of range tile set - 02.27.19
- GameObject::RemoveAllFixtures - 02.26.19
- GetType -> GetObjectType - 02.24.19
- reorganize OnD3D9LostDevice and OnD3D9DestroyDevice - 02.23.19
- fix glitchy frame on startup - 02.23.19
- fix bugs with simple verts - 02.23.19
- GameTimer shouldn't assert if negative time passed to set - 02.22.19
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Tag Archives: money
Infinite Money
I wrote program to demonstrate a cool infinite recursion optical illusion effect. To experience a motion after effect stare at the center for about a minute, then look away at something else. I also made an animated gif (by zooming … Continue reading