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Mathematics. Eternal circle-ripples. Ring Weave.
Vishnu (Sanskrit: विष्णु) means "all pervasive" and, according to Medhātith "one who is everything and inside everything."
Visualization by Frank Force, @KilledByAPixel, Used by permission, http://frankforce.com/?p=6597Hi all! My new generative work "Classic Generative Grid. Overdose" will be available on @Mint256ART. Want to get free minting? Details at the link below.
👇
https://spearmint.xyz/p/cgg
#nft #generativeMathematics. Explore new universes.
This shows every one of the 256 possible rules for 1D cellular automata. Source: https://tinyurl.com/yxg23r63
By Frank Force, @KilledByAPixel, Used with permission.New fxVases fresh out of the kiln... 🫱⚱️🔥
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fxVase #54 by @rich__poole
fxVase #60 by @MazerTSH
fxVase #56 by @themassagejp
fxVase #59 by @redtheminer
Thank you for participating in the great digital pottery throw down! #generativeart #pottery #fxhash KilledByAPixel’s GitHub
3d 48 hour game art automata barfcade candy code codepen delta smoothing delta time devlog doom dwitter educational game experimental gameplay faster blaster font fractal frank engine fxhash game game dev game engine gamejam Game Jam generative GIF github indie speed run infinite javascript js1k js13k json littlejs ludum dare MAGFest music Panel piroot pixel Postmortem programming puzzle rapid prototype recursive rendering rogue-like screensaver secret formula sifteo Squaresville thought experiment threejs time loop tinycode UE4 wallpaper words zzfx
Author Archives: Frank
Happy Pi Day
The new trailer for Piroot is here and the steam store is officially live! Wishlist it today!
Piroot – An Epic Adventure Game
There’s a new website up for Piroot, the action adventure game that I have been working on for many years. Also, some big news is coming on Pi Day, 3.14!
Bitwise 📼 Liminal – A Short Film in 256 Bytes
… I found an old VHS tape at a yard sale. It was labeled “Bitwise Liminal” in sharpie. But when I watched the video it was only static. Then I started having vivid and surreal dreams. While awake I couldn’t … Continue reading
LittleJS Engine – Community Game Showcase
It’s been over 2 years since the LittleJS engine was launched and it is still going strong! There have been improvements across the board to make the engine super tight and powerful. To name a few, post processing effects, native … Continue reading
FxVase – Interactive Pottery Simulation
Sculpt, glaze, and fire your own virtual pottery, then mint it on the blockchain to share with the world! This interactive tool allows for a wide range of expressive sculptures to be rendered in real time and saved in HD. … Continue reading
Free Workshop: How to make amazing generative art with simple JavaScript code
My workshop from last year’s JS Game Dev Summit is now available for free! This three hour course starts with how to create a basic HTML file and goes to advanced graphical effects by the end. It was recorded live … Continue reading
JavaScript Haikus: My Adventures in Tiny Code
My talk for the 2023 JS GameDev Summit goes on a 20 minute deep dive into my strange practice of making art with super small computer programs. I hope you enjoy.
How I made a 1K Pinball Game in JavaScript – Lu1ky Pinball
I’ve made quite a few 1k games now, yet I always find room for improvement and there is so much more to explore in this space. For the JS1024 contest this year the theme was Lucky and I made a … Continue reading
Lu1ky Pinball
My JS1024 game this year is a tiny pinball machine with real physics! See the Pen Lu1ky Pinball 🍀 Tiny pinball physics game in 1K of JS by Frank Force (@KilledByAPixel) on CodePen. How to Play Features
LittleJS Breakout Tutorial
This video walks you through how to make a small game from scratch with the LittleJS open source game engine. It covers graphics, sound, input, effects, and gameplay. We will make a breakout style game with a player controllable paddle, … Continue reading