Tag Archives: game engine

Piroot Video Devlog 4 – NPCs, Text Effects and Bubble Blocks

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Piroot Video Devlog 2 – Tile Set Features Demo

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2D Dynamic Light Mapping

Last year I made called “Light The Way” for Ludum Dare 20. It featured a neat looking dynamic lighting system which I hacked together for the competition. It worked by firing 256 raycasts in a circle around the light, and … Continue reading

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