Making Code Happen

Tag: rapid prototype

  • Crafting a 13KB Game: The Story of Space Huggers

    Crafting a 13KB Game: The Story of Space Huggers

    One of my favorite game jams is the legendary Js13kGames competition, where participants have one month to make a web browser game that fits in a 13 kilobyte zip file. To put that into perspective, a floppy disk from the before times could hold 1.44 MB, enough to fit over 100 JS13K games! In 2021…

    Read more...

  • Egg Time Rewind – An egg cracking low res shooter

    Time REWINDS you die… but your PREVIOUS LIVES remain. This game was made in 4 days for Nokia 3310 Jam 2 with the limitation of 84×48 resolution and only 2 colors. The them was “Death is Good”. It is written in JavaScript building off the code used by my js13k game Bounce Back. I used…

    Read more...

  • Spendotron: 2019 – Postmortem – Ludum Dare 44

    The theme for Ludum Dare 44 was “Your Life is Currency”. This was my 9th Ludum Dare and first one using Javascript. You can play it in browser on itch.io! It’s been over 4 years since the last time I’ve competed in a Ludum Dare so I’m excited to get back into it. I think…

    Read more...

  • I made 7 1k JavaScript demos in 2 weeks for JS1k!

    I made 7 1k JavaScript demos in 2 weeks for JS1k!

    For the past month I have been doing a deep dive into making tiny JavaScript programs. It started when I learned the JS1k (JavasScript 1 kilobyte) competition was underway, with the deadline rapidly approaching. I had programmed only a small amount of JavaScript before, but always wanted to learn more. It’s such a fun language,…

    Read more...

  • Super Aspen – Remake Jam

    Super Aspen is a remake of my first game, a TI-82 skiing game that I made in high school. I remade it for #RemakeJam using HTML5/Javascript. This is my first game playable in browser, I really like being able to share without requiring a separate download. I wrote everything from scratch including a small game…

    Read more...

  • “Marble Maniac” – GBJam 5

    “Marble Manic” is a procedural generated Marble Madness style game made to look like a game for the original Nintendo Game Boy. I made it for GBJam 5 at twitch.io in about a week in Unreal Engine 4. I experimented with many new things on this game jam, most noticeably working with super low-fi graphics in UE4. The result turned…

    Read more...