Author Archives: Frank

City In A Bottle – A 256 Byte Raycasting System

Hello size coding fans. Today, I have something amazing to share: A tiny raycasting engine and city generator that fits in a standalone 256 byte html file. In this post I will share all the secrets about how this magical … Continue reading

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New Piroot Trailer – Happy Pi Day

It’s Pi day and new trailer for Piroot is here and the steam store is officially live! Wishlist it today!

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Piroot – An Epic Adventure Game

There’s a new website up for Piroot, the action adventure game that I have been working on for many years. Also, some big news is coming on Pi Day, 3.14!

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Bitwise ๐Ÿ“ผ Liminal – A Short Film in 256 Bytes

… I found an old VHS tape at a yard sale. It was labeled “Bitwise Liminal” in sharpie. But when I watched the video it was only static. Then I started having vivid and surreal dreams. While awake I couldn’t … Continue reading

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LittleJS Engine – Community Game Showcase

It’s been over 2 years since the LittleJS engine was launched and it is still going strong! There have been improvements across the board to make the engine super tight and powerful. To name a few, post processing effects, native … Continue reading

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FxVase – Interactive Pottery Simulation

Sculpt, glaze, and fire your own virtual pottery, then mint it on the blockchain to share with the world! This interactive tool allows for a wide range of expressive sculptures to be rendered in real time and saved in HD. … Continue reading

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Free Workshop: How to make amazing generative art with simple JavaScript code

My workshop from last year’s JS Game Dev Summit is now available for free! This three hour course starts with how to create a basic HTML file and goes to advanced graphical effects by the end. It was recorded live … Continue reading

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JavaScript Haikus: My Adventures in Tiny Code

My talk for the 2023 JS GameDev Summit goes on a 20 minute deep dive into my strange practice of making art with super small computer programs. I hope you enjoy.

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How I made a 1K Pinball Game in JavaScript – Lu1ky Pinball

I’ve made quite a few 1k games now, yet I always find room for improvement and there is so much more to explore in this space. For the JS1024 contest this year the theme was Lucky and I made a … Continue reading

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Lu1ky Pinball

My JS1024 game this year is a tiny pinball machine with real physics! See the Pen Lu1ky Pinball ๐Ÿ€ Tiny pinball physics game in 1K of JS by Frank Force (@KilledByAPixel) on CodePen. How to Play Features

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