Making Code Happen

Tag: puzzle

  • “Squaresville” – EGP Demo

    Squaresville is an open world puzzle platformer for Sifteo cubes that I developed for the EGP Sifteo competition. This was a major challenge both optimizing it to run smoothly and also make the design fun to play under extreme limitations. I am very happy with the results, it may be the best game I’ve ever…

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  • “Twisteo” – My First Sifteo Game

    This month’s experimental gameplay project is to make a game for Sifteo Cubes, a really cool and unique gaming platform.  I was inspired to try playing around with some ideas and spent most of the day implementing a simple puzzle game concept tentatively called Twisteo.

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  • Slidoku

    I just finished up my contribution to this month’s experimental gameplay project. The theme was “numbers”. My entry is a puzzle called Slidoku. It’s sort of a cross between sudoku and a Rubik’s cube. The goal is to form a valid sudoku puzzle and it is quite challenging to win. I worked on it for…

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