My first plottable generative art work is now available on fxhash. It is based on the same algorithm used by “Chaospill” that I released a few months ago. Since I purchased a pen plotter, I have been working on converting the algorithm for plotting.
While working on this piece I asked Dan Catt, one of the best plotters I know, to help by testing a plot with his setup. The result is beyond amazing and he was kind enough to produce this short video about the process…
Antiflow is an exploration of how balanced complexity can arise from chaos by harnessing the dynamic interplay of opposing forces. To that end we were inspired to create this wildly unique set by mixing modern physics concepts with abstract expressionism and retro 3D primitives.
“Opposites are not contradictory but complementary.”
I’ve recently gotten interested in the super tiny NFT platform 8bidou where artists share their 8×8 pixel art creations. I spent a while coming up with a special new generative algorithm that would make sense within this space.
The concept using a single line that wraps around randomly to fill up the 8×8 space, a bit like the Tron light cycle game. The algorithm was surprisingly tricky to implement but the incredible results were worth the trouble. You can view them on my 8bidou page.
In total I released 38 8bidou pieces generated with this system. After starting with a 4 piece set to test the waters, I asked my followers on Twitter what they were interested in. It seemed the top choice was 1/1s, so I thought it would be fun to give them a chance to pick their favorites from a large set of results. There was a huge response but I managed to include all 26 that were picked and added 6 of my own to round it out to 32 1/1s. To bookend the set I released 2 final pieces that represent degenerate forms of the algorithm.
It was kind of a crazy idea and took a while to mint all 32 of those single editions but we also had a lot of fun. I plan to try more ideas on 8bidou and also experiment with developing this algorithm into a larger generative work. Here’s my first twitter post about it where I has just gotten it working. Thanks for reading and have a great week.
My final generative work for the fxhash beta is an abstract cityscape built with bitwise operators. This 256 piece set demonstrates several different ways of producing interesting patterns with simple math operations. There are 7 different possible operators it may choose for the sky and buildings to produce wildly different results.
I also experimented with a long 2:1 aspect ratio and a neon glow behind the piece when viewed in live mode. When displaying this piece as a large scale print, I recommend placing a led light strip behind the frame to recreate the effect.
My latest generative work is a based on a simple chaotic algorithm that fills the canvas with intricate fractal patterns. I have been working on it for several months, first releasing a small demo late last year.
The final version explores many different parameter variations and color settings for tremendous variety. This piece is intended for large scale prints up to 8K resolution with small details that may not be visible in previews. They are also really fun to watch draw so please check them out on fxhash for the best viewing experience…
Crown shyness occurs when the tops of fully grown trees avoid touching each other, forming gaps in the canopy. This piece simulates that phenomena and plays with celestial object avoidance. Features include four seasons, time of day, up to 12 trees, and many special options.
On the most barren hostile worlds in the galaxy there are glimmers of life. An alien species has found a way to thrive by building cities under protective domes. Each page of this 512 page generative comic book documents one of the many planets they inhabit.
My first 3D generative piece on fxhash is an experiment with subdivision, cubes and a circle. The algorithm uses a special subdivision formula that can force arbitrary cuts like a circle, lines or spiral. There is a mutation system attached to the subdivision that helps to create the unique appearance .The color palettes are also generated dynamically. To make it 3D I used Three.js which I have used a few times before for Bogus Roads and Bad Shapes.
Hitsuzendō (way of Zen through brush) is believed by Zen Buddhists to be a method of achieving nirvana. This work is my own way of following that practice.
This piece combines many techniques to create the shapes, simulate the brushwork, and generate the stamps. There are several styles possible including ancient, modern, inverse, and graffiti. The stamps are also generated with many varieties possible.