Making Code Happen

  • LittleJS Jam Results

    LittleJS Jam Results

    Last month we held the first-ever LittleJS Game Jam and it has been a huge success! A whopping 571 people signed up for the jam, showing just how much interest there is in LittleJS! Out of those that joined, 35 games were submitted using the theme “Animals”, showcasing the creativity and talent of our community.…

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  • Astronomic Comics in Austin People’s Gallery

    Astronomic Comics in Austin People’s Gallery

    A print from my generative series Astronomic Comics has been chosen to be in the Austin People’s Gallery! It is on display at City Hall until April of next year! I am honored have my work shown at a prestigious event like this. You can read more about The People’s Gallery here.

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  • Dr1v3n Wild – Arcade Driving in 13 Kilobytes

    Dr1v3n Wild – Arcade Driving in 13 Kilobytes

    I am excited to share my new game, Dr1v3n Wild! It’s an OutRun inspired racing game with procedurally generated art and levels. This was created for JS13K 2024 and the entire game fits in a 13 kilobyte zip file including art, sound, code, and even the WebGL rendering system. I also released an “enhanced” version…

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  • Crafting a 13KB Game: The Story of Space Huggers

    Crafting a 13KB Game: The Story of Space Huggers

    One of my favorite game jams is the legendary Js13kGames competition, where participants have one month to make a web browser game that fits in a 13 kilobyte zip file. To put that into perspective, a floppy disk from the before times could hold 1.44 MB, enough to fit over 100 JS13K games! In 2021…

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  • JavaScript Haikus – My Live Talk for Nerd Nite

    JavaScript Haikus – My Live Talk for Nerd Nite

    Last week I gave a talk about tiny code for Nerd Nite in Austin Texas! This is a more refined version of my previous talk and a great introduction to creative coding and recreational programming. I hope it inspires you to write some of your own tiny programs!

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  • LittleJS Game Jam and New Logo

    LittleJS Game Jam and New Logo

    Big LittleJS news! We have a game jam announcement, new logo, and some community contributions including an insane rendering speed boost. Announcing LittleJS Game Jam First of all I’d like to invite you all to participate in the first LittleJS game jam! It will be an exciting opportunity to unleash your creativity and develop games…

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Check out the top 10 games from the #LittleJS Game Jam! πŸ•ΉοΈπŸš‚ We were blown away by the creativity and talent of all participants. Watch the highlight video now! πŸ˜πŸ‘ #indiedev #gamedev

Play all the games here: https://itch.io/jam/littlejs-game-jam/entries

Huge thanks to our sponsors for the jam: β™₯️…

The results for LittleJS Jam are in! The theme was β€œAnimals” and we had 35 entries all made using the open source LittleJS game engine. Participants voted and now we have our winners, check out these games all playable in your web browser! πŸš‚πŸ†πŸ˜πŸ‘

https://itch.io/jam/littlejs-game-jam/results

Quine 42 πŸ§‡ #Genuary Day 3 - Exactly 42 lines of code. https://www.dwitter.net/d/33043
I call it vertical programming! #javascript #tinycode

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