Before I learned how to program I wanted to be an artist. My long career in videogames has allowed me to experiment with many digital art forms and procedural generation. In recent years my focus has turned to generative art. I’ve released thousands of pieces so I will highlight just a few of my favorites here. I’ve also created an interactive gallery you can visit.
A space comic book generator.
My first 3D generative piece on fxhash is an experiment with subdivision, cubes and a circle.
This piece simulates a lo-fi fantasy printer from the 80s, uses that to print a generative landscape scene, then makes it beautiful by applying color.
Generative aerial images of abstract parking lots.
Generative tree tops scenes
A deep dive into flow fields, paint brushes, and color palette generators.
A tiny doodler that creates amazingly intricate structures.
A generative arcade game, the seed controls both graphics and sound.
A reflection on feeling alone in a crowd and my experience being a generative artist
A virtual art installation featuring the self titled album by Bad Shapes and generative visual effects set in a realistic 3D scene.
Here are some more links where you can see more of my art.
Twitter – Where I post about everything I release
Fxhash – My most recent generative artworks
Dribble – Generative art, looping gifs, and typographic designs
Shadertoy – Pixel shaders, generative art and fractals
ZzArt – Generative Art Evolution Tool
Screen Savers – Infinite fractal zoom screensavers for Windows
Sound Cloud – I also make music