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Aaand that's a wrap - we've accepted 180 games into #js13k 2024 already! We're still working with a couple of devs on some issues in their submissions, but hopefully it's a matter of 1-2 hours max to fix everything and accept the remaining entries.
Check out ALL the games:β¦ KilledByAPixel’s GitHub
- KilledByAPixel forked KilledByAPixel/js13kgames from js13kGames/games
- KilledByAPixel pushed to master in KilledByAPixel/JS13kGames
- KilledByAPixel pushed to main in KilledByAPixel/Drive13K
- KilledByAPixel pushed to main in KilledByAPixel/Drive13K
- KilledByAPixel pushed to main in KilledByAPixel/Drive13K
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Tag Archives: frank engine
Dark World – Ludum Dare 25
“Dark World” is a platformer/shooter game I made for Ludum Dare 25. The theme was “You are the villain”. Β It scoredΒ 158 overall out of 1327 entries and alsoΒ receivedΒ 38th in the mood category. My idea was to put a spin on … Continue reading
Frank Engine Improvements
I’ve been working full time on improving my game engine and adding some awesome new features. I made some big optimizations, fixed a massive amount of bugs and and cleaned up the code so it’s easier to use. But I … Continue reading
Frank Engine is Open Source
I have decided to open source my game engine now called “The Frank Engine”. This is the first time I’ve ever released any of my code under an open source license and it feels awesome to finally share what I … Continue reading