Tag: game
-
New Piroot Trailer – Happy Pi Day
It’s Pi day and new trailer for Piroot is here and the steam store is officially live! Wishlist it today!
-
FxVase – Interactive Pottery Simulation
Sculpt, glaze, and fire your own virtual pottery, then mint it on the blockchain to share with the world! This interactive tool allows for a wide range of expressive sculptures to be rendered in real time and saved in HD. It was written from scratch with vanilla JS and webgl shaders using a rendering technique…
-
“Bulkhead” – Top Down Action Roguelike
Bulkhead is a top down action rogue-like, that I’ve been working on for a few months. I’ve been keeping it under wraps but now it’s time to share what I have so far and get feedback from players. The core gameplay finally starting to feel fun and polished. The next step is to add much…
-
Starhawk
Lightbox Interactive, the game studio I work for, just officially announced the game we’ve been developing is Starhawk, a PS3 exclusive! It’s a 3rd person shooter with fast gameplay and lots of vehicle combat. What really sets it apart is a new gameplay feature we call “Build and Battle” where players can build structures in…
-
Pixel Words Game
For Feburary’s experimental gameplay project the theme was ASCII. I thought it would be cool to reuse some of the tech from my Pixel Words Screensaver and turn it into a word game. This game was also released as part of The Pirate Bay Bundle. Download Pixel Words – Download the latest version here. (Requires…
-
Go Bonsai Announced
I have just released the first demo of Go Bonsai! This interactive bonsai tree software allows players grow a virtual bonsai tree on their computer and shape it with the same techniques used by the bonsai masters. Check out the website where you can download a demo. Videos will be up soon. Screenshots
Recent Posts
- Astronomic Comics in Austin People’s Gallery
- Dr1v3n Wild – Arcade Driving in 13 Kilobytes
- Crafting a 13KB Game: The Story of Space Huggers
- JavaScript Haikus – My Live Talk for Nerd Nite
- LittleJS Game Jam and New Logo
Tags
art code codepen comics demoscene devlog dwitter experimental gameplay faster blaster fractal frank engine fxhash game game dev game engine gamejam Game Jam generative GIF github indie speed run infinite interview javascript js1k js13k littlejs ludum dare MAGFest music Panel piroot pixel Postmortem puzzle rapid prototype recursive screensaver secret formula sifteo tinycode UE4 wallpaper words zzfx
Comments
[…] City In A Bottle – A 256 Byte Raycasting System – Hello size coding fans. Today, I have something…
[…] City in a Bottle. Via multiple places. […]