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KilledByAPixel RT @tender_art: One year ago today 🎂 we launched Tender with a curated list of iconic long-form generative art projects from @fx_hash_ We’…KilledByAPixel @atesgoral @CmonMattTHINK it looks like it could be possible to fit, you have a great start already! 😅KilledByAPixel RT @Mint256ART: You may have heard of the various methods of storing the artwork for your NFTs, such as on-chain, or external hosting, usin…KilledByAPixel’s GitHub
- KilledByAPixel starred Martibis/256-art-example-project - 01.25.23
- KilledByAPixel pushed to master in KilledByAPixel/1k - 01.16.23
- KilledByAPixel pushed to main in KilledByAPixel/LittleJS - 01.07.23
- KilledByAPixel pushed to main in KilledByAPixel/SpaceHuggers - 12.17.22
- KilledByAPixel pushed to main in KilledByAPixel/LittleJS - 12.15.22
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Tag Archives: game
“Bulkhead” – Top Down Action Roguelike
Bulkhead is a top down action rogue-like, that I’ve been working on for a few months. I’ve been keeping it under wraps but now it’s time to share what I have so far and get feedback from players. The core … Continue reading
Starhawk
Lightbox Interactive, the game studio I work for, just officially announced the game we’ve been developing is Starhawk, a PS3 exclusive! It’s a 3rd person shooter with fast gameplay and lots of vehicle combat. What really sets it apart is … Continue reading
Pixel Words Game
For Feburary’s experimental gameplay project the theme was ASCII. I thought it would be cool to reuse some of the tech from my Pixel Words Screensaver and turn it into a word game. This game was also released as part … Continue reading
Go Bonsai Announced
I have just released the first demo of Go Bonsai! This interactive bonsai tree software allows players grow a virtual bonsai tree on their computer and shape it with the same techniques used by the bonsai masters. Check out the … Continue reading