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KilledByAPixel RT @NFTMuseumSC: SESSIONS No. 1 Drop by @DehiscenceArt x @KilledByAPixel coming soon! Pushing the boundaries of #genart & #aiart - Follow b…KilledByAPixel More progress with @DehiscenceArt on this fun mix of image comp and shader effects. 🤩 @NFTMuseumSC @fort_nft… https://t.co/RpTyb0zV2qKilledByAPixel’s GitHub
- KilledByAPixel pushed to master in KilledByAPixel/TinyCode - 02.18.23
- KilledByAPixel pushed to master in KilledByAPixel/TinyCode - 02.18.23
- KilledByAPixel pushed to master in KilledByAPixel/TinyCode - 02.18.23
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- KilledByAPixel pushed to master in KilledByAPixel/TinyCode - 02.15.23
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Category Archives: Videogames
Starhawk
Lightbox Interactive, the game studio I work for, just officially announced the game we’ve been developing is Starhawk, a PS3 exclusive! It’s a 3rd person shooter with fast gameplay and lots of vehicle combat. What really sets it apart is … Continue reading
Light The Way
“Light The Way” is a game I made for Ludum Dare 20 (the 48 hour game making competition). The theme was “It’s dangerous to go alone! Take this!” I had to work at my real job for most of the weekend … Continue reading
Mother Lover
For the March/April experimental gameplay project the theme was “Cheap Clone”. I made a game called “Mother Lover” that is a mashup between Metroid and Blaster Master. It is probably the largest and most complete independent effort I’ve released to … Continue reading
Posted in Videogames
Tagged blaster master, experimental gameplay, metroid, mother lover
Comments Off on Mother Lover
Pixel Words Game
For Feburary’s experimental gameplay project the theme was ASCII. I thought it would be cool to reuse some of the tech from my Pixel Words Screensaver and turn it into a word game. This game was also released as part … Continue reading