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KilledByAPixel RT @NFTMuseumSC: SESSIONS No. 1 Drop by @DehiscenceArt x @KilledByAPixel coming soon! Pushing the boundaries of #genart & #aiart - Follow b…KilledByAPixel More progress with @DehiscenceArt on this fun mix of image comp and shader effects. 🤩 @NFTMuseumSC @fort_nft… https://t.co/RpTyb0zV2qKilledByAPixel’s GitHub
- KilledByAPixel pushed to master in KilledByAPixel/TinyCode - 02.18.23
- KilledByAPixel pushed to master in KilledByAPixel/TinyCode - 02.18.23
- KilledByAPixel pushed to master in KilledByAPixel/TinyCode - 02.18.23
- KilledByAPixel starred qarmin/czkawka - 02.18.23
- KilledByAPixel pushed to master in KilledByAPixel/TinyCode - 02.15.23
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Tag Archives: pixel
STRANDED – 8×8 Generative Art Using One Line
I’ve recently gotten interested in the super tiny NFT platform 8bidou where artists share their 8×8 pixel art creations. I spent a while coming up with a special new generative algorithm that would make sense within this space. The concept … Continue reading
Egg Time Rewind – An egg cracking low res shooter
Time REWINDS you die… but your PREVIOUS LIVES remain. This game was made in 4 days for Nokia 3310 Jam 2 with the limitation of 84×48 resolution and only 2 colors. The them was “Death is Good”. It is written … Continue reading
Posted in Game Dev, JavaScript
Tagged game dev, Game Jam, javascript, pixel, rapid prototype
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Pixel Fractal Shadertoy
I’ve been working on some recursive shaders with Shadertoy… See more on my Shadertoy profile page.
“Marble Maniac” – GBJam 5
“Marble Manic” is a procedural generated Marble Madness style game made to look like a game for the original Nintendo Game Boy. I made it for GBJam 5 at twitch.io in about a week in Unreal Engine 4. I experimented with many new things … Continue reading
“Peong” – Sifteo Pong
I’ve been spending a few days experimenting with Sifteo cubes. One hand Sifteo has extreme limitations but on the other it has capabilities that no other system does which makes it a fun platform to develop for. There are not … Continue reading
Posted in Projects
Tagged experimental gameplay project, pixel, pong, rapid prototype, sifteo
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Pixel Words Game
For Feburary’s experimental gameplay project the theme was ASCII. I thought it would be cool to reuse some of the tech from my Pixel Words Screensaver and turn it into a word game. This game was also released as part … Continue reading
Pixel Fractal Wallpaper
I whipped up a few high resolution wallpapers based on the pixel recursion effect…
Infinite Words Demo
UPDATE: This project has been renamed Pixel Words and moved to a new page after receiving a major update! Screenshot More Information “Infinite Words” is an infinitely recursive crossword puzzle, a word fractal or “wactal”. Computers permeate modern society and … Continue reading
Posted in Projects
Tagged demo, fractal, generative, infinite, pixel, sceensaver, wactal, words
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