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Aaand that's a wrap - we've accepted 180 games into #js13k 2024 already! We're still working with a couple of devs on some issues in their submissions, but hopefully it's a matter of 1-2 hours max to fix everything and accept the remaining entries.
Check out ALL the games:โฆ KilledByAPixel’s GitHub
- KilledByAPixel forked KilledByAPixel/js13kgames from js13kGames/games
- KilledByAPixel pushed to master in KilledByAPixel/JS13kGames
- KilledByAPixel pushed to main in KilledByAPixel/Drive13K
- KilledByAPixel pushed to main in KilledByAPixel/Drive13K
- KilledByAPixel pushed to main in KilledByAPixel/Drive13K
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Tag Archives: fxhash
Scribbobbles at Proof of X in Tokyo
My first generative art project with customizable parameters explores a glitchy circle packing algorithm with a hand drawn aesthetic. It being featured at the Proof of X art exhibition in Tokyo Japan! Visitors of the exhibition can mint the piece … Continue reading
Tilemoji – Tweetable Emoji Art
To celebrate the first year of fxhash, artists were invited to create special collections of 365 edition generative works. I decided to try a crazy idea I’ve had for a while and release a project that uses only emojis to … Continue reading
ROIL – Generative Abstract Paintings
My latest release on fxhash uses a new space filling algorithm I have been developing. It can produce a large range of outputs with interesting painterly textures and complex details. I was inspired by abstract expressionists and physical phenomena. This … Continue reading
Gradient Ascent – Generative Space Posters
My latest generative work explores space landscapes and dithering effects to generate retro style sci-fi posters. It’s also a spiritual successor to one of my most popular fxhash releases “Dithered Branches” from over 6 months ago! In this post I … Continue reading
Chaosplot – Generates Plots of Order vs Chaos
My first plottable generative art work is now available on fxhash. It is based on the same algorithm used by “Chaospill” that I released a few months ago. Since I purchased a pen plotter, I have been working on converting … Continue reading
Auto Park – Generative Abstract Parking
This generative series explores a world of bizarre parking arrangements. Inspired by aerial photography and top down videogames, the modern car park becomes a canvas and automobiles a brush to paint a variety of compositions from realistic to abstract. It … Continue reading
Antiflow – Supersymmetry from opposing forces
Antiflow is an exploration of how balanced complexity can arise from chaos by harnessing the dynamic interplay of opposing forces. To that end we were inspired to create this wildly unique set by mixing modern physics concepts with abstract expressionism … Continue reading
Byte City Nights – A Bitwise Cityscape Generator
My final generative work for the fxhash beta is an abstract cityscape built with bitwise operators. This 256 piece set demonstrates several different ways of producing interesting patterns with simple math operations. There are 7 different possible operators it may … Continue reading
Chaospills – Generating Art from Chaos
My latest generative work is a based on a simple chaotic algorithm that fills the canvas with intricate fractal patterns. I have been working on it for several months, first releasing a small demo late last year. The final version … Continue reading
Tree Skyness – Generative Tree Top Scene
Crown shyness occurs when the tops of fully grown trees avoid touching each other, forming gaps in the canopy. This piece simulates that phenomena and plays with celestial object avoidance. Features include four seasons, time of day, up to 12 … Continue reading