Tag: fxhash
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Astronomic Comics in Austin People’s Gallery
A print from my generative series Astronomic Comics has been chosen to be in the Austin People’s Gallery! It is on display at City Hall until April of next year! I am honored have my work shown at a prestigious event like this. You can read more about The People’s Gallery here.
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Scribbobbles at Proof of X in Tokyo
My first generative art project with customizable parameters explores a glitchy circle packing algorithm with a hand drawn aesthetic. It being featured at the Proof of X art exhibition in Tokyo Japan! Visitors of the exhibition can mint the piece live and personalize their result by adjusting parameters to control color and style. It’s fun…
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Tilemoji – Tweetable Emoji Art
To celebrate the first year of fxhash, artists were invited to create special collections of 365 edition generative works. I decided to try a crazy idea I’ve had for a while and release a project that uses only emojis to create tweetable artwork. Since there is no image used, the art can be copied like…
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ROIL – Generative Abstract Paintings
My latest release on fxhash uses a new space filling algorithm I have been developing. It can produce a large range of outputs with interesting painterly textures and complex details. I was inspired by abstract expressionists and physical phenomena. This work draws in an interesting way, by interfering with itself to create the composition. There…
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Gradient Ascent – Generative Space Posters
My latest generative work explores space landscapes and dithering effects to generate retro style sci-fi posters. It’s also a spiritual successor to one of my most popular fxhash releases “Dithered Branches” from over 6 months ago! In this post I will talk about the concept and features including some of my favorite results. You can…
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Chaosplot – Generates Plots of Order vs Chaos
My first plottable generative art work is now available on fxhash. It is based on the same algorithm used by “Chaospill” that I released a few months ago. Since I purchased a pen plotter, I have been working on converting the algorithm for plotting. My goal was to produce a result that plots fast and…
Recent Posts
- Astronomic Comics in Austin People’s Gallery
- Dr1v3n Wild – Arcade Driving in 13 Kilobytes
- Crafting a 13KB Game: The Story of Space Huggers
- JavaScript Haikus – My Live Talk for Nerd Nite
- LittleJS Game Jam and New Logo
Tags
art code codepen comics demoscene devlog dwitter experimental gameplay faster blaster fractal frank engine fxhash game game dev game engine gamejam Game Jam generative GIF github indie speed run infinite interview javascript js1k js13k littlejs ludum dare MAGFest music Panel piroot pixel Postmortem puzzle rapid prototype recursive screensaver secret formula sifteo tinycode UE4 wallpaper words zzfx
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