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fx(fam)
2.0 launch edition
ποΈ 10 am est/4 pm cet, 11/28
tomorrow, join us alongside hosts @WaitingToSign as we go live to talk fxhash 2.0!
we'll start w/ a brief overview of fxhash newcomers, then dive into the launch calendar & glean insights about the art + curation effortsβ¦π Don't worry guys, #SpaceHuggers works on the #SteamDeck in Desktop mode.
Well.. it's recognizing the controller's inputs as keyboard inputs:
L1=Ctrl left
R1=Alt Left
L2=right click
R2=left click
X=Page Up
Y=Page Down
A=Enter
B=Space
Left Stick/D-pad=Arrow keys KilledByAPixel’s GitHub
3d 48 hour game art automata barfcade candy code codepen delta smoothing delta time devlog doom dwitter educational game experimental gameplay faster blaster font fractal frank engine fxhash game game dev game engine gamejam Game Jam generative GIF github indie speed run infinite javascript js1k js13k json littlejs ludum dare MAGFest music Panel piroot pixel Postmortem programming puzzle rapid prototype recursive rendering rogue-like screensaver secret formula sifteo Squaresville thought experiment threejs time loop tinycode UE4 wallpaper words zzfx
Tag Archives: art
My Artist Story – A Short Autobiography
I was born in the city of Philadelphia and we moved to a suburb while still in elementary school. I lived with my parents and younger siblings, two brothers and a sister. From as early as I can remember I … Continue reading
Aliendscapes
A parallax alien landscape generator featuring mountains, stars, meteors, and suns in about 4k of pure JS. This was my first piece on fxhash. Click to generate a new landscape. See the Pen Aliendscape πͺ by Frank Force (@KilledByAPixel) on … Continue reading