Category Archives: JavaScript

JavaScript Haikus – My Live Talk for Nerd Nite

Last week I gave a talk about tiny code for Nerd Nite in Austin Texas! This is a more refined version of my previous talk and a great introduction to creative coding and recreational programming. I hope it inspires you … Continue reading

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LittleJS Game Jam and New Logo

Big LittleJS news! We have a game jam announcement, new logo, and some community contributions including an insane rendering speed boost. Announcing LittleJS Game Jam First of all I’d like to invite you all to participate in the first LittleJS … Continue reading

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City In A Bottle – A 256 Byte Raycasting System

Hello size coding fans. Today, I have something amazing to share: A tiny raycasting engine and city generator that fits in a standalone 256 byte html file. In this post I will share all the secrets about how this magical … Continue reading

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Bitwise ๐Ÿ“ผ Liminal – A Short Film in 256 Bytes

… I found an old VHS tape at a yard sale. It was labeled “Bitwise Liminal” in sharpie. But when I watched the video it was only static. Then I started having vivid and surreal dreams. While awake I couldn’t … Continue reading

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JavaScript Haikus: My Adventures in Tiny Code

My talk for the 2023 JS GameDev Summit goes on a 20 minute deep dive into my strange practice of making art with super small computer programs. I hope you enjoy.

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How I made a 1K Pinball Game in JavaScript – Lu1ky Pinball

I’ve made quite a few 1k games now, yet I always find room for improvement and there is so much more to explore in this space. For the JS1024 contest this year the theme was Lucky and I made a … Continue reading

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Lu1ky Pinball

My JS1024 game this year is a tiny pinball machine with real physics! See the Pen Lu1ky Pinball ๐Ÿ€ Tiny pinball physics game in 1K of JS by Frank Force (@KilledByAPixel) on CodePen. How to Play Features

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LittleJS Breakout Tutorial

This video walks you through how to make a small game from scratch with the LittleJS open source game engine. It covers graphics, sound, input, effects, and gameplay. We will make a breakout style game with a player controllable paddle, … Continue reading

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Making Awesome Games with LittleJS

Watch this 20 minute presentation I gave at JS GameDev Summit. I talk all about how my open source game engine LittleJS works and how you can use it to make amazing games.

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U1KE – A 1 Kilobyte Ukulele

My js1024 entry this year is a ukulele! This is a fully function and realistic simulation of a four string instrument with standard uke tuning. Each string can be fretted individually using the keyboard to produce every open cord and … Continue reading

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