Bulkhead is a top down action rogue-like, that I’ve been working on for a few months. I’ve been keeping it under wraps but now it’s time to share what I have so far and get feedback from players. The core gameplay finally starting to feel fun and polished. The next step is to add much more stuff like enemies, weapons, upgrades, art, story, music, more areas, etc.
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INK
Record label set up by us in 2020 to release solo music, collaborations and music by friends.
Working on some new releases for 2024. Get at us on Bandcamp.
https://inklabel.bandcamp.com๐จ๐๏ธ Launching the GENART Podcast!
"Ready for the Drop?" dives into the eternal artist's question: When is art truly finished?
Guests: @jMarkusiewicz @mattdesl @piterpasma @protozoo @monokai @gorillasu @JBarbeau_Art @nclslbrn @Paolo_Curtoni
Listen now!A generative art show coming to Austin Texas this fall! ๐ต๐ ๐ Featuring art by local Austin artists @ippsketch, @ClausWilke, and me. Signup on the website for updates! ๐ #generativeart #genartclub #fxhash #austin #generative #art
After 15+ years of exploring "Easy 3D" through SDFs, we've now put #ProjectNeo together, which you can try today in beta here: https://projectneo.adobe.com/
KilledByAPixel’s GitHub
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Just saw this game on some russian site.
This game is just great, keep working on it.
Thanks for it.