Making Code Happen

  • City In A Bottle – A 256 Byte Raycasting System

    City In A Bottle – A 256 Byte Raycasting System

    Hello size coding fans. Today, I have something amazing to share: A tiny raycasting engine and city generator that fits in a standalone 256 byte html file. In this post I will share all the secrets about how this magical program works. Here’s my tweet that contains the code and a video of the output……

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  • New Piroot Trailer – Happy Pi Day

    New Piroot Trailer – Happy Pi Day

    It’s Pi day and new trailer for Piroot is here and the steam store is officially live! Wishlist it today!

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  • Piroot – An Epic Adventure Game

    Piroot – An Epic Adventure Game

    There’s a new website up for Piroot, the action adventure game that I have been working on for many years. Also, some big news is coming on Pi Day, 3.14!

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  • Bitwise πŸ“Ό Liminal – A Short Film in 256 Bytes

    Bitwise πŸ“Ό Liminal – A Short Film in 256 Bytes

    … I found an old VHS tape at a yard sale. It was labeled “Bitwise Liminal” in sharpie. But when I watched the video it was only static. Then I started having vivid and surreal dreams. While awake I couldn’t stop thinking about that weird VHS tape. After researching I learned it was a digital…

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  • LittleJS Engine – Community Game Showcase

    LittleJS Engine – Community Game Showcase

    It’s been over 2 years since the LittleJS engine was launched and it is still going strong! There have been improvements across the board to make the engine super tight and powerful. To name a few, post processing effects, native wave/mp3 support, typescript compatibility, and NodeJS build system. I also produced a nice intro tutorial…

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  • FxVase – Interactive Pottery Simulation

    FxVase – Interactive Pottery Simulation

    Sculpt, glaze, and fire your own virtual pottery, then mint it on the blockchain to share with the world! This interactive tool allows for a wide range of expressive sculptures to be rendered in real time and saved in HD. It was written from scratch with vanilla JS and webgl shaders using a rendering technique…

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Tweets

Check out the top 10 games from the #LittleJS Game Jam! πŸ•ΉοΈπŸš‚ We were blown away by the creativity and talent of all participants. Watch the highlight video now! πŸ˜πŸ‘ #indiedev #gamedev

Play all the games here: https://itch.io/jam/littlejs-game-jam/entries

Huge thanks to our sponsors for the jam: β™₯️…

The results for LittleJS Jam are in! The theme was β€œAnimals” and we had 35 entries all made using the open source LittleJS game engine. Participants voted and now we have our winners, check out these games all playable in your web browser! πŸš‚πŸ†πŸ˜πŸ‘

https://itch.io/jam/littlejs-game-jam/results

Quine 42 πŸ§‡ #Genuary Day 3 - Exactly 42 lines of code. https://www.dwitter.net/d/33043
I call it vertical programming! #javascript #tinycode

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