Author Archives: Frank

Chaospills – Generating Art from Chaos

My latest generative work is a based on a simple chaotic algorithm that fills the canvas with intricate fractal patterns. I have been working on it for several months, first releasing a small demo late last year. The final version … Continue reading

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Tree Skyness – Generative Tree Top Scene

Crown shyness occurs when the tops of fully grown trees avoid touching each other, forming gaps in the canopy. This piece simulates that phenomena and plays with celestial object avoidance. Features include four seasons, time of day, up to 12 … Continue reading

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Astronomic Comics – Generative Comic Books

On the most barren hostile worlds in the galaxy there are glimmers of life. An alien species has found a way to thrive by building cities under protective domes. Each page of this 512 page generative comic book documents one … Continue reading

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Divide By Circle – 3D Generative Art

My first 3D generative piece on fxhash is an experiment with subdivision, cubes and a circle. The algorithm uses a special subdivision formula that can force arbitrary cuts like a circle, lines or spiral. There is a mutation system attached … Continue reading

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Gensuzendō – Generative Calligraphy

Hitsuzendō (way of Zen through brush) is believed by Zen Buddhists to be a method of achieving nirvana. This work is my own way of following that practice. This piece combines many techniques to create the shapes, simulate the brushwork, … Continue reading

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Interview with Gather

In January 2022 I had a chat with Gather, it was the first intervew I had about my generative art. You can read directly it on the gather.org site, but I also have syndicated it for you here. Who are … Continue reading

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Dithered Branches – How My Generative Art Works

This post explains how I made Dithered Branches, a generative art piece that prints a lo-fi sci-fi landscape and applies color to the result. Continue reading

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Broken Flows – Generative Art

Broken Flows is my deep dive into flow fields and even more so paint brushes and color palette generators. This post explains the concept and how it works. Continue reading

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Infrastructures – Generative Art Doodler

Infrastructures is a tiny doodling algorithm I discovered and first posted on Dwitter in June of this year. This algorithm is very complex and interesting so I developed it into this larger work and released it on fxhash. You can … Continue reading

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Grayscale Bytes – A Tiny Generative Code Study

This is a study in generative abstract tiny code. I started with this dweet which uses an interesting algorithm to fill in the shapes. From there I added more refinements and polish for release on fxhash. I made a tool … Continue reading

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