Hi, I’m Frank Force and yes, that is my real name. A little bit about myself: I’m 28, hold a B.S. in computer science, and I develop videogames for a living. I enjoy playing guitar, drawing, cooking, and riding my bicycle. Currently I’ve taken some time off to work on independent projects. This blog is one of those projects.
Recent Tweets
KilledByAPixel Thank you everyone, my first NFT is sold out!KilledByAPixel @smtsjhr @hicetnunc2000 That is an interesting idea, I made a code pen dwitter shim that you can use.β¦ https://t.co/qagMKmiO0VKilledByAPixel @smtsjhr @hicetnunc2000 thank you! I will put some zzart up there too, i have a few ideas to experiment with.KilledByAPixel’s GitHub
- KilledByAPixel pushed to master in KilledByAPixel/ZzArt - 04.15.21
- KilledByAPixel pushed to master in KilledByAPixel/ZzFX - 03.22.21
- KilledByAPixel pushed to master in KilledByAPixel/ZzFX - 03.22.21
- KilledByAPixel starred Cloud9c/taro - 03.08.21
- KilledByAPixel starred spite/FaceMeshFaceGeometry - 02.22.21
Tag Cloud
- candy
- code
- devlog
- dwitter
- experimental gameplay
- faster blaster
- fractal
- frank engine
- free
- game
- game dev
- game engine
- Game Jam
- gamejam
- generative
- GIF
- github
- guitar
- illusion
- indie speed run
- infinite
- introduction
- invention
- javascript
- js13k
- ludum dare
- MAGFest
- Panel
- pick
- piroot
- pixel
- Postmortem
- puzzle
- rapid prototype
- recursive
- safety pick
- screensaver
- sifteo
- slime mold
- subgenius
- tinycode
- UE4
- wallpaper
- words
- zzfx
When God finally beat Tetris and Simon, he needed a new fix. He couldn’t get it from online VR games, SIMs, or 1st persons, and was forced to create Complements.