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Found these 2 amazing reishi mushrooms growing in the back yard. Been watching them for a few weeks and think they are ready to harvest. Anyone know about mycology? ๐๐ค #mycology
2I just put up a new blog post to highlight some of our amazing new LittleJS updates, full speed ahead! ๐๐ ๐ #gamedev #littlejs #javascript #js13k
KilledByAPixel’s GitHub
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Category Archives: Game Dev
Spendotron: 2019 – Postmortem – Ludum Dare 44
The theme for Ludum Dare 44 was “Your Life is Currency”. This was my 9th Ludum Dare and first one using Javascript. You can play it in browser on itch.io! It’s been over 4 years since the last time I’ve … Continue reading
I made 7 1k JavaScript demos in 2 weeks for JS1k!
For the past month I have been doing a deep dive into making tiny JavaScript programs. It started when I learned the JS1k (JavasScript 1 kilobyte) competition was underway, with the deadline rapidly approaching. I had programmed only a small … Continue reading
I’m only making business card sized games now
Over the years I’ve worked on many games, some big, some small. I’ve found that the smaller the game, the more fun I seem to have making it. So I set out to make the smallest game I possibly could, … Continue reading
Piroot Devlog – MAGFest 2019
I love MAGFest, there’s nothing else like it. It’s not like a regular convention, and I don’t know how best to describe it to those who haven’t been there. Something like a giant all-hours party for gamers, but that doesn’t … Continue reading
MAGJam Tabletop Game Jam 2019
I just got back from MAGFest and it was truly awesome as always! I’m working on another post about showing my game Piroot in the Indie Showcase, but I wanted to first talk about my experience running MAGJam, a 2 … Continue reading
Piroot Devlog – Lasers, Conveyor Belts, Mini Bosses, and Procedural Tile Randomization
I have made huge progress in the past few weeks. Previously I could speed run the demo in under 5 minutes. Now I’ve yet to get through it in under 10 minutes even when skipping as much as possible. I … Continue reading
The History Of Piroot
I’ve worked on many games, but I want to talk a little about how this specific project evolved because I’ve actually been working on it for over a decade! Almost 10 years ago I first posted about it on the Box2D fourms. … Continue reading