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Frank Force @KilledByAPixel is a generative artist, game designer, and software engineer with a passion for creating interactive experiences. Over the years, he has produced thousands of pieces of art, games, and tools, blending his talent for programming with his love for theβ¦
KilledByAPixel’s GitHub
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Tag Archives: Game Jam
Super Aspen – Remake Jam
Super Aspen is a remake of my first game, a TI-82 skiing game that I made in high school. I remade it for #RemakeJam using HTML5/Javascript. This is my first game playable in browser, I really like being able to … Continue reading
Game Jam Q&A Panel @ MAGFest 2016
I hosted another game jam panel at this year’s MAGFest and the video is now available! This is our second year doing a game jam panel at MAGFest so we focused more on audience Q&A and how to run game … Continue reading
“Monster Mart” – Austin Education Game Jam 2015 Winner
Last weekend I participated in the Austin Education Game Jam, hosted by Skillpoint Aliance and Globaloria. I paired up with artist Brad Jeansonne. We came up with the idea of being a cashier in a grocery store for monsters. The player needs … Continue reading
“How to Make a Game in 48 Hours” – MAGFest 13 Panel
I hosted a panel about game jams at MAGFest 13 and the video just went up today! We had some super talented and experienced panelists and covered a lot of ground. There was a lot of audience interaction and interest … Continue reading