Tag: interview
-
Interview with Gather
In January 2022 I had a chat with Gather, it was the first intervew I had about my generative art. You can read directly it on the gather.org site, but I also have syndicated it for you here. Who are you? I’m Frank Force, aka KilledByAPixel, a generative artist and game developer in Austin Texas.…
Recent Posts
- Astronomic Comics in Austin People’s Gallery
- Dr1v3n Wild – Arcade Driving in 13 Kilobytes
- Crafting a 13KB Game: The Story of Space Huggers
- JavaScript Haikus – My Live Talk for Nerd Nite
- LittleJS Game Jam and New Logo
Tags
art code codepen comics demoscene devlog dwitter experimental gameplay faster blaster fractal frank engine fxhash game game dev game engine gamejam Game Jam generative GIF github indie speed run infinite interview javascript js1k js13k littlejs ludum dare MAGFest music Panel piroot pixel Postmortem puzzle rapid prototype recursive screensaver secret formula sifteo tinycode UE4 wallpaper words zzfx
Comments
[…] City In A Bottle – A 256 Byte Raycasting System – Hello size coding fans. Today, I have something…
[…] City in a Bottle. Via multiple places. […]