I figured out an easy way to save animated GIFs from the Siftulator! Here are some nice ones of Squaresville, the puzzle platforming game I’m developing. More technical info about how my method works after the jump.
Recent Tweets
- Ludum Dare results are up, my entry got 10th place for graphics and 42nd overall out of 1610 games...
http://t.co/0A9Z5CEz8605.21.13 - Just finished making these sweet animated GIFs for my #Sifteo game "Squaresville".
http://t.co/wme9IqShmp05.18.13 - Big dreams, small screens.05.15.13
- I just used my toaster oven to make actual toast instead of bacon!05.11.13
- Some of the most beautifully corrupted GIFs I've ever seen.
http://t.co/xD2UJ3YBQ005.09.13
- Ludum Dare results are up, my entry got 10th place for graphics and 42nd overall out of 1610 games...
Frank Engine Updates
- version bump - 05.20.13
version bump
View Changes - block GUI events when debug console is open - 05.19.13
block GUI events when debug console is open
View Changes - New commit - 05.10.13
better logic for when stubs are removed/deselected in edit mode
View Changes - New commit - 05.10.13
clear attributes box when you click away from object in editor
View Changes - New commit - 05.04.13
fixed EnableFrequencyScale
View Changes
- version bump - 05.20.13
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