Tag Archives: javascript

U1KE – A 1 Kilobyte Ukulele

My js1024 entry this year is a ukulele! This is a fully function and realistic simulation of a four string instrument with standard uke tuning. Each string can be fretted individually using the keyboard to produce every open cord and … Continue reading

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Chaosplot – Generates Plots of Order vs Chaos

My first plottable generative art work is now available on fxhash. It is based on the same algorithm used by “Chaospill” that I released a few months ago. Since I purchased a pen plotter, I have been working on converting … Continue reading

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Antiflow – Supersymmetry from opposing forces

Antiflow is an exploration of how balanced complexity can arise from chaos by harnessing the dynamic interplay of opposing forces. To that end we were inspired to create this wildly unique set by mixing modern physics concepts with abstract expressionism … Continue reading

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Byte City Nights – A Bitwise Cityscape Generator

My final generative work for the fxhash beta is an abstract cityscape built with bitwise operators. This 256 piece set demonstrates several different ways of producing interesting patterns with simple math operations. There are 7 different possible operators it may … Continue reading

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Chaospills – Generating Art from Chaos

My latest generative work is a based on a simple chaotic algorithm that fills the canvas with intricate fractal patterns. I have been working on it for several months, first releasing a small demo late last year. The final version … Continue reading

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Tree Skyness – Generative Tree Top Scene

Crown shyness occurs when the tops of fully grown trees avoid touching each other, forming gaps in the canopy. This piece simulates that phenomena and plays with celestial object avoidance. Features include four seasons, time of day, up to 12 … Continue reading

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Dithered Branches – How My Generative Art Works

This post explains how I made Dithered Branches, a generative art piece that prints a lo-fi sci-fi landscape and applies color to the result. Continue reading

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Broken Flows – Generative Art

Broken Flows is my deep dive into flow fields and even more so paint brushes and color palette generators. This post explains the concept and how it works. Continue reading

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Infrastructures – Generative Art Doodler

Infrastructures is a tiny doodling algorithm I discovered and first posted on Dwitter in June of this year. This algorithm is very complex and interesting so I developed it into this larger work and released it on fxhash. You can … Continue reading

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Grayscale Bytes – A Tiny Generative Code Study

This is a study in generative abstract tiny code. I started with this dweet which uses an interesting algorithm to fill in the shapes. From there I added more refinements and polish for release on fxhash. I made a tool … Continue reading

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