Author Archives: Frank

“Berry Thorny” – Ludum Dare 34

Ludum Dare 34 had two themes “Growing,” and “Two button controls”. I tried to hit both making a 2 button controlled infinite runner with a vine growing in front of you. This was my first time using Unreal for a game jam, and tried … Continue reading

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“The Monster I Am” – Ludum Dare 33

Another Ludum Dare has come and gone, and I’ve managed to cobble together something that resembles a game. This time the theme was “You are the monster”.  It placed 209 overall out of 1199 entries and 66 in the fun category, making … Continue reading

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“Monster Mart” – Austin Education Game Jam 2015 Winner

Last weekend I participated in the Austin Education Game Jam, hosted by Skillpoint Aliance and Globaloria. I paired up with artist Brad Jeansonne. We came up with the idea of being a cashier in a grocery store for monsters. The player needs … Continue reading

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“How to Make a Game in 48 Hours” – MAGFest 13 Panel

I hosted a panel about game jams at MAGFest 13 and the video just went up today!  We had some super talented and experienced panelists and covered a lot of ground. There was a lot of audience interaction and interest with over … Continue reading

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“Scan Lines” – Ludum Dare 31

Ludum Dare 31 was last weekend, the theme was “Entire Game on One Screen”. My entry is called “Scan Lines”. This was my 6th official Ludum Dare entry. It placed 47th overall out of 1365 entries and 15th in the innovation category. … Continue reading

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“Chop Chop” – Barfcade Game Jam

I made a little game for the Barfcade game jam called “Chop Chop”. It is possibly the most realistic virtual chopstick all you can eat shrimp simulator available! Postmortem and download after the jump.

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“Bulkhead” – Top Down Action Roguelike

Bulkhead is a top down action rogue-like, that I’ve been working on for a few months. I’ve been keeping it under wraps but now it’s time to share what I have so far and get feedback from players. The core gameplay … Continue reading

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“Self Destruction” – One Game A Month Prototype

“Self Destruction” is a game about being trapped  in a time travel loop and needing to kill all previous versions of yourself to progress. Each wave you’re actions from all previous waves are layered on top of each other but instead … Continue reading

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One Year Going Indie

It’s been a little over a year now since I finished up working on Starhawk for PS3 but it seems like so long ago. Despite being a pretty fun multi-player game it flopped and most of the team was let … Continue reading

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“Secret Formula” – Indie Speed Run 2013 Winner

Secret Formula has been chosen as winner of Indie Speed Run 2013. This is especially unbelievable because there were so many amazingly fun and polished games. I just wanted to say thanks to the judges, players, participants, my team members, … Continue reading

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